S3-006: Decode original maps and mission information
Parent and ownership
Parent epic: https://github.com/stacksjs/the-settlers-iii-remake/issues/5
Source owner: stacksjs/the-settlers-iii-remake. Master roadmap: https://github.com/stacksjs/the-settlers-iii-remake/issues/4.
Problem and observable result
Read geometry, entities, goods, players, and objectives. Distinguish supported map versions. Report unsupported records precisely.
The current application is a browser prototype. Passing the Riverlands campaign does not establish original-game or native parity. This issue is complete only when its stated behavior has retained evidence.
Evidence and interfaces
Verified source observations and decoded content enter immutable, versioned catalogs. Distinguish original facts, reference-remake behavior, and engineering decisions.
- https://github.com/JakeSteam/settlers/blob/8426388935b436e65b0697ac401c4247ab097364/en/changes/changes.htm
- https://github.com/paulwedeck/settlers-remake/tree/6ad8c4230a4aa4cd21840f8cb59a38344e41c3e0
Pin the inspected revisions and fixture hashes in the implementation evidence. Original-game observations govern rules and timing. JSettlers is implementation evidence, not an authoritative balance specification. Unknown values remain explicitly unverified.
Acceptance criteria
- Read geometry, entities, goods, players, and objectives.
- Distinguish supported map versions.
- Report unsupported records precisely.
- The visible result agrees with the underlying simulation or platform state, including failure paths.
- Tests exercise the maintained public interface and retain reproducible fixtures or execution receipts.
Test matrix
- Compare known original map fixtures.
- Reject corrupt records and allocation bombs.
- Exercise invalid input, cancellation or interruption, and repeated execution where this interface permits them.
- Verify determinism/conservation for simulation changes and resource ownership/disposal for platform changes.
- Run owning-repository lint, relevant type checks and tests. Capture actual native output for native capability claims.
Scope constraints
Implement this behavior as a complete verifiable slice. Do not silently expand into adjacent tickets or substitute simplified gameplay. Keep the shared TypeScript simulation, shared stx signals, and ts-css conventions. Native gameplay and HUD must not depend on a WebView. HomeOS reuse must not introduce a kernel dependency into the game. Existing unrelated edits and authored guidance must be preserved.
Blocked by
- https://github.com/stacksjs/the-settlers-iii-remake/issues/17
- https://github.com/stacksjs/the-settlers-iii-remake/issues/19
Upstream release and adoption
Application behavior belongs here. If a reproduction identifies a framework defect, repair and release its owning source first, update Stacks where affected, then install the verified packages here.
No node_modules edits, copied runtimes, generated-source string patches, fabricated globals, successful no-op implementations, or skipped release gates. Push tested conventional commits as Chris to the owning origin/main without coauthor trailers or force pushes.
Completion evidence
- Implementation commits and relevant upstream issue links.
- Exact checks and results, fixture hashes, and screenshots/native execution evidence where applicable.
- Published package versions, downstream lockfile identity, and release receipts when affected.
- Remaining limitations stated explicitly. Partial work does not close this issue.