A manual browser skirmish on ordinary rival seed 1 selected a legal woodcutter near the castle through the Resources button and Enter. Its initial working area had no trees, despite known reachable trees elsewhere in owned territory. The worker completed the hut and then reported nothing left in the working area. Manually moving its working area started real log production.
The owning keyboard site helper currently tests construction legality alone. Prefer the nearest legal site with reachable explored harvest resources through the same production router. Keep the existing legal fallback when no productive site is known, and tell the player when the suggested working area has no known reachable resources. Do not restrict manual placement, reveal hidden objects, change rules, grant stock, or adjust clocks.
Important correction: seed 1 initially has no known granite. Its barren quarry is not proof that the helper missed a usable quarry site. Retain the legal fallback and communicate the limitation instead. Seed 2 supplies a positive quarry production control.
Acceptance:
- Ordinary seed 1 keyboard selection starts a usable woodcutter without manually repairing its working area.
- Ordinary seed 2 quarry suggestion yields real stone; both producers complete with unchanged created stock and deterministic save/restore.
- Preserve nearest legal ordering, map-edge handling, no-site behavior, and absent-resource fallback.
- Browser UI reports absent known resources and normal input confirms the improved suggestion.
- Source lint, types, unit and relevant browser checks pass, followed by exact main CI verification.
Refs #76, #52. This is an interface correction in the current engineering profile, not original Gold Edition qualification.