Original interface, animation, and sound
Master: https://github.com/stacksjs/the-settlers-iii-remake/issues/4
Shared stx controls read player views and issue commands. Browser/native render adapters consume the same projection, assets, animation state, and input coordinates. Sound follows actual events.
Completion gate
All mandatory child acceptance criteria require verified implementation evidence. Research, compilation, prototype victory, and uploaded but unprocessed binaries are not equivalent to completion. HomeOS integration is independent of supported game platform delivery.
Implementation issues
- https://github.com/stacksjs/the-settlers-iii-remake/issues/85 - Recreate the original control-center structure
- https://github.com/stacksjs/the-settlers-iii-remake/issues/86 - Complete building and economic inspection panels
- https://github.com/stacksjs/the-settlers-iii-remake/issues/87 - Complete minimap, alerts, and original navigation
- https://github.com/stacksjs/the-settlers-iii-remake/issues/88 - Match original terrain and entity presentation
- https://github.com/stacksjs/the-settlers-iii-remake/issues/89 - Complete music, effects, ambience, and voice scheduling
- https://github.com/stacksjs/the-settlers-iii-remake/issues/90 - Complete localization, accessibility, and touch controls
- https://github.com/stacksjs/the-settlers-iii-remake/issues/91 - Pass matched-scene visual and audio fidelity review
Dependencies
Work the actual child blocking graph. Do not make this entire epic a blocker for independent work. Sources and exact acceptance criteria are recorded in each child.